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How can I create a database with a Photon Network Server?

I've been reading about Photon Networking in Unity recently and so far it appears to be a good package to use, but I was wondering whether a server-side database would be possible to create? I'd need a database to store account information such as a player's stats, money, anything that would be saved during login sessions. I heard that it is impossible to do such a thing with Photon but I remain unsure. Could anyone help with this? I've never handled a database before with any language, but I know how they work and it shouldn't be too hard to implement. Thanks.

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